| Title : | The complete idiot's guide to C++ | | Other title : | I | | Material Type: | printed text | | Authors: | Paul Snaith | | Publisher: | Indianapolis, IN : Que | | Publication Date: | 1999 | | Pagination: | 349 p. | | Layout: | ill. | | Size: | 23 cm. + | | Accompanying material: | 1 computer laser optical disc (4 3/4 in. | | ISBN (or other code): | 978-0-7897-1816-7 | | Class number: | 005.133 | | Abstract: | Down to Earh Advice, When the Going Gets Tough!
The Complete Idiot's Guide to C++ is the fun way to study the basics. By learning the mysteries of the C++ program, you'll no longer fear the bite of the bits. From why to use C++ to how to use C++, this book spells it out easily. Soon phrases like the antimatter version of cout, multidimensional arrays, and binary files won't sound so foreign. And you'll be programming faster than you used to say, "OOPs, I just trashed all those files. Did you need those, George?".
Topics include: Statements, variables, arrays, loops, etc; Classes; Object-oriented programming; Functions and modular programming; Pointers; Inheritance and polymorphism; Distributing Your Application. | | Contents note: | 1. Things you always wanted to ask (but you didn't want ot look like a complete idiot); 2. From absolutely nothing to screen a display; 3. The old box of variables tricks; 4. Add, take away, and all that schoolroom stuff; 5. One more time with the 'for' loop (or Noch Einmal, as they say in Germany); 6. A case of deja vu: it's the 'while' loop; 7. The choice is logical, Captain, with 'if else'; 8. If you are spoilt for choice, the 'switch case' sometimes helps; 9. Beyond the simple, into the compound arrays; 10. Spread yourself out in space with multidimensional arrays; 11. Take a trip around the solar system in a parallel array; 12. Divide and conquer: functions rule okay; 13. Functions can talk to arrays; 14. The parallel array is dead, long live the structure; 15. The best of both worlds: structures meet functions; 16. Feel you can't cope anymore? Then take pity on the overloaded operator; 17. Not to be outdone, meet overloaded functions; 18. Don't lose your data: get a handle on file handling; 19. An introduction to object-orientated programming: a step-by-step guide for the terrified; 20. OOP: the day of the destructor; 21. Inheritance! OO, things for free; 22. Hail polymorphism, the goddess of the design engineer; 23. Multiple inheritance! Even more things for free. |
The complete idiot's guide to C++ ; I [printed text] / Paul Snaith . - Indianapolis, IN : Que, 1999 . - 349 p. : ill. ; 23 cm. + + 1 computer laser optical disc (4 3/4 in. ISBN : 978-0-7897-1816-7 | Class number: | 005.133 | | Abstract: | Down to Earh Advice, When the Going Gets Tough!
The Complete Idiot's Guide to C++ is the fun way to study the basics. By learning the mysteries of the C++ program, you'll no longer fear the bite of the bits. From why to use C++ to how to use C++, this book spells it out easily. Soon phrases like the antimatter version of cout, multidimensional arrays, and binary files won't sound so foreign. And you'll be programming faster than you used to say, "OOPs, I just trashed all those files. Did you need those, George?".
Topics include: Statements, variables, arrays, loops, etc; Classes; Object-oriented programming; Functions and modular programming; Pointers; Inheritance and polymorphism; Distributing Your Application. | | Contents note: | 1. Things you always wanted to ask (but you didn't want ot look like a complete idiot); 2. From absolutely nothing to screen a display; 3. The old box of variables tricks; 4. Add, take away, and all that schoolroom stuff; 5. One more time with the 'for' loop (or Noch Einmal, as they say in Germany); 6. A case of deja vu: it's the 'while' loop; 7. The choice is logical, Captain, with 'if else'; 8. If you are spoilt for choice, the 'switch case' sometimes helps; 9. Beyond the simple, into the compound arrays; 10. Spread yourself out in space with multidimensional arrays; 11. Take a trip around the solar system in a parallel array; 12. Divide and conquer: functions rule okay; 13. Functions can talk to arrays; 14. The parallel array is dead, long live the structure; 15. The best of both worlds: structures meet functions; 16. Feel you can't cope anymore? Then take pity on the overloaded operator; 17. Not to be outdone, meet overloaded functions; 18. Don't lose your data: get a handle on file handling; 19. An introduction to object-orientated programming: a step-by-step guide for the terrified; 20. OOP: the day of the destructor; 21. Inheritance! OO, things for free; 22. Hail polymorphism, the goddess of the design engineer; 23. Multiple inheritance! Even more things for free. |
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